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Showing posts with the label Shader

Is It Possible To Use 2 Textures (one On Top Of The Other) As A Material Without Using Custom Shaders?

I'm learning three.js and I've done a few a examples on it and basic shaders (One being Cod… Read more Is It Possible To Use 2 Textures (one On Top Of The Other) As A Material Without Using Custom Shaders?

How Can I Add A Uniform Width Outline To Webgl Shader Drawn Circles/ellipses (drawn Using Edge/distance Antialiasing)

I am drawing circles/ellipses in WebGL using a single Quad and a fragment shader, in order to draw … Read more How Can I Add A Uniform Width Outline To Webgl Shader Drawn Circles/ellipses (drawn Using Edge/distance Antialiasing)

WebGL Translation After Rotation Of The Camera (as An FPS)

I've already done some projects with c++ and OpenGL, now I'm creating a simple project with… Read more WebGL Translation After Rotation Of The Camera (as An FPS)

Custom Shader Material Taking Forever To Initialize?

I've been working on a raymarched project in three.js for a little over a year now and as the c… Read more Custom Shader Material Taking Forever To Initialize?