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Showing posts with the label Game Physics

Three.js How To Make A Camera Follow A Terrain Heightmap?

I have a terrain mountain range with a camera fly view positioned close to the heightmap. The camer… Read more Three.js How To Make A Camera Follow A Terrain Heightmap?

Rotating Images & Pixel Collision Detection

I've got this game in this plunker. When the swords are not rotating, it all works fine (you ca… Read more Rotating Images & Pixel Collision Detection

Aframe-physics-extras: Collision Of Dynamic Entity With Static Gltf Model

I'm trying to catch collision event between a dynamic sphere and a static gltf model. I'm b… Read more Aframe-physics-extras: Collision Of Dynamic Entity With Static Gltf Model

Rotating Images & Pixel Collision Detection

I've got this game in this plunker. When the swords are not rotating, it all works fine (you ca… Read more Rotating Images & Pixel Collision Detection

Rotating Images & Pixel Collision Detection

I've got this game in this plunker. When the swords are not rotating, it all works fine (you ca… Read more Rotating Images & Pixel Collision Detection