Skip to content Skip to sidebar Skip to footer

Three.js - Graphical Glitch With An Imported Model

I'm experiencing a graphical glitch with an imported model while using JSONLoader. I can't really explain it, you'll have to see it. It may have something to do with the different

Solution 1:

The "glitch" you are referring to is due to z-fighting.

Your camera near plane is 0.01 and far plane is 20000. Small values of the near plane can lead to depth-sorting precision problems.

In your case, set your near plane to, 1 or 10.

ref: http://www.opengl.org/wiki/Depth_Buffer_Precision.

three.js r.81

Post a Comment for "Three.js - Graphical Glitch With An Imported Model"