Three.js - Graphical Glitch With An Imported Model
I'm experiencing a graphical glitch with an imported model while using JSONLoader. I can't really explain it, you'll have to see it. It may have something to do with the different
Solution 1:
The "glitch" you are referring to is due to z-fighting.
Your camera near plane is 0.01 and far plane is 20000. Small values of the near plane can lead to depth-sorting precision problems.
In your case, set your near plane to, 1 or 10.
ref: http://www.opengl.org/wiki/Depth_Buffer_Precision.
three.js r.81
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