Node.js Maximum Safe Floating-point Number
Solution 1:
To a precision of 1 decimal digits, the maximum number you can work with is 562949953421311
.
To a precision of 2 decimal digits, it's 70368744177663
.
Interestingly, the first number is equal to:
(Number.MAX_SAFE_INTEGER + 1) / 16 - 1
And the second number is equal to:
(Number.MAX_SAFE_INTEGER + 1) / 128 - 1
What we're looking for, is the maximum safe number to support a precision of d
digits after the decimal point.
By "support" I mean "can reliably do basic arithmetic".
For example, we know that Number.MAX_SAFE_INTEGER (aka 2**53-1)
is not safe, because basic arithmetic is broken:
Number.MAX_SAFE_INTEGER - 0.1 === Number.MAX_SAFE_INTEGER
>>> true// unsafe
And we know that 0 is safe, since:
0 + 0.1 === 0
>>> false// safe
BTW, 0
is reliable as far as 1e-323
(including):
0 + 1e-323 === 0
>>> false// safe0 + 1e-324 === 0
>>> true// unsafe
I binary-searched between 0 and Number.MAX_SAFE_INTEGER
for the biggest number that answers that definition, and came up with these numbers.
Here's the code (pass any other number to findMaxSafeFloat()
at the end of snippet)
/**Returns whether basic arithmetic breaks between n and n+1, to a precision of `digits` after the decimal point*/functionisUnsafe(n, digits) {
// digits = 1 loops 10 times with 0.1 increases.// digits = 2 means 100 steps of 0.01, and so on.let prev = n;
for (let i = 10 ** -digits; i < 1; i += 10 ** -digits) {
if (n + i === prev) { // eg 10.2 === 10.1returntrue;
}
prev = n + i;
}
returnfalse;
}
/**Binary search between 0 and Number.MAX_SAFE_INTEGER (2**53 - 1) for the biggest number that is safe to the `digits` level of precision.
* digits=9 took ~30s, I wouldn't pass anything bigger.*/functionfindMaxSafeFloat(digits, log = false) {
let n = Number.MAX_SAFE_INTEGER;
let lastSafe = 0;
let lastUnsafe = undefined;
while (true) {
if (log) {
console.table({
'': {
n,
'Relative to Number.MAX_SAFE_INTEGER': `(MAX + 1) / ${(Number.MAX_SAFE_INTEGER + 1) / (n + 1)} - 1`,
lastSafe,
lastUnsafe,
'lastUnsafe - lastSafe': lastUnsafe - lastSafe
}
});
}
if (isUnsafe(n, digits)) {
lastUnsafe = n;
} else { // safeif (lastSafe + 1 === n) { // Closed in as far as possibleconsole.log(`\n\nMax safe number to a precision of ${digits} digits after the decimal point: ${n}\t((MAX + 1) / ${(Number.MAX_SAFE_INTEGER + 1) / (n + 1)} - 1)\n\n`);
return n;
} else {
lastSafe = n;
}
}
n = Math.round((lastSafe + lastUnsafe) / 2);
}
}
console.log(findMaxSafeFloat(1));
An interesting thing I've found by lining up the safe numbers, is that the exponents don't step up in a consistent manner. Look at the table below; once in a while, the exponent increases (or decreases) by 4, and not 3. Not sure why.
|Precision|First UNsafe |2^53/x ||-----------|-----------------------------|--------------------------||1|5,629,499,534,21,312=2^49| x =16=2^4||2|703,687,441,77,664=2^46| x =128=2^7||3|87,960,930,22,208=2^43| x =1,024=2^10||4|5,497,558,13,888=2^39| x =16,384=2^14||5|68,719,476,736=2^36| x =131,072=2^17||6|8,589,934,592=2^33| x =1,048,576=2^20||7|536,870,912=2^29| x =16,777,216=2^24||8|67,108,864=2^26| x =134,217,728=2^27||9|8,388,608=2^23| x =1,073,741,824=2^30|
Solution 2:
Update: My understanding about this question is: Is there a maximum floating number, between 0 and that, all floating number operation can be safely delivered.
If that is the question, short answer is: No
Actually, there is no MAX_SAFE_FLOAT in all programming language (will be very glad if there is one). Number in programming language is stored by 0
or 1
bits. As long as there is a limit for the storage (32bits, 64bits etc), numbers that can be represented is finite. However, the number of floating-number is infinite.
Consider floating-number between 0
and 0.000000001
, how many numbers need to be represented? Infinite. It's impossible to let computer store infinite possibility accurately. That's why there would never be MAX_SAFE_FLOAT.
p.s. In JavaScript, all numbers are 64bit double-precision floating-number. There is no floating-number v.s. interger-number in JavaScript.
Solution 3:
The exponent decreases in a consistent manner, because it depends on the decimal part size (binary).
- For a precision
1
, the max decimal part size is9
->1001
-> size =4
- For a precision
2
, the max decimal part size is99
->1100011
-> size =7
- For a precision
3
, the max decimal part size is999
->1111100111
-> size =10
- ...
As you can see, we have the same numbers than @giladbarnea found.
Based on that observation, we can easily write a simpliest solution to find all precisions that can be related to any integer.
const precisions = [...newArray(16).keys()]
.reverse()
.map(value => {
constint = 53 - (value && BigInt('9'.repeat(value)).toString(2).length)
returnint > 0
? 2 ** int - 1
: 0
})
function getSafePrecision (value) {
const abs = Math.abs(value)
return15 - precisions.findIndex(precision => precision >= abs)
}
Example:
getSafePrecision(2 ** 43 - 1) // 3getSafePrecision(2 ** 43) // 2
Solution 4:
You're looking for Number.MAX_VALUE
and Number.MIN_VALUE
.
Number.MAX_VALUE
is 1.7976931348623157e+308
and Number.MIN_VALUE
is 5e-324
.
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