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How To Run Interactive Shell Command Inside Node.js?

I have to run some interactive shell command inside node.js. Lets our interactive shell be $ python: var cp = require('child_process'); var pythonChildProcess = cp.spawn('python');

Solution 1:

This works great for me:

const { spawn } = require('child_process')
const shell = spawn('sh',[], { stdio: 'inherit' })
shell.on('close',(code)=>{console.log('[shell] terminated :',code)})

Solution 2:

First and foremost, one of the things preventing node from interfacing with other interactive shells is that the child application must keep its "interactive" behavior, even when stdin doesn't look like a terminal. python here knew that its stdin wasn't a terminal, so it refused to work. This can be overridden by adding the -i flag to the python command.

Second, as you well mentioned in the update, you forgot to write a new line character to the stream, so the program behaved as if the user didn't press Enter. Yes, this is the right way to go, but the lack of an interactive mode prevented you from retrieving any results.

Here's something you can do to send multiple inputs to the interactive shell, while still being able to retrieve each result one by one. This code will be resistant to lengthy outputs, accumulating them until a full line is received before performing another instruction. Multiple instructions can be performed at a time as well, which may be preferable if they don't depend on the parent process' state. Feel free to experiment with other asynchronous structures to fulfil your goal.

var cp = require('child_process');
var childProcess = cp.spawn('python', ['-i']);

childProcess.stdout.setEncoding('utf8')

var k = 0;
var data_line = '';

childProcess.stdout.on("data", function(data) {
  data_line += data;
  if (data_line[data_line.length-1] == '\n') {
    // we've got new data (assuming each individual output ends with '\n')var res = parseFloat(data_line);
    data_line = ''; // reset the line of dataconsole.log('Result #', k, ': ', res);

    k++;
    // do something else nowif (k < 5) {
      // double the previous result
      childProcess.stdin.write('2 * + ' + res + '\n');
    } else {
      // that's enough
      childProcess.stdin.end();
    }
  }
});


childProcess.stdin.write('1 + 0\n');

Solution 3:

A tl;dr version of @E_net4's answer, for those who understand just by reading the code. For a detailed explanation, please do read his answer. He has described it well.

var spawn = require('child_process').spawn

var p = spawn('node',['-i']);

p.stdout.on('data',function(data) {
    console.log(data.toString())
});

p.stdin.write('1 + 0\n');

Output:

> 
1

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